Sunday, 23 April 2017

Release next week hype?

Hello everyone,

I was more quite than I actually thought.
I was pretty sure I had made a post two weeks ago...

Well I made good progress on the game.
I have completed the ground work of the hospital
and one of the "work" fields you can do.

My plan is that you start as a new nurse and can "choose" where you want to work for that day.
I have currently three planned field, ER, OP and the ward.
Though the ward is planned to be behind a little wall you first have to climb over, though that can change of course. The plan would be to go into the ER a few days to get your own patient.
When you got him you can work at the ward too. But it is still only a plan that I might change.

I have also create one full short event with an pervet that sends you into another dimensions he created to turn you into one of his new gravure idols. Thought it might be strange to make this mind break over more than one "session" so I made it into one, lose or win event.

Another I have currently ready is a massage parlor that just opened.
You can go there to heal yourself for free, campaign!, and they will try to change you into one of their little massage "slaves". It will be much slower and will be affected or rather incorrelation with your "Brainwashed" stat.

The brainwashed and corruption stat will be two different ones that are heavily affiliated with each other. The corruption stat goes from 1 to 100 and if it reaches 100 it will trigger a small event where Julia will talk about how she felt a change in herself. This will increase your brainwashed stat by one and put the corruption to 0, even if you had 99 corruption and used an event that raises your corruption by 50 you won't be at 49 but at 0.
The corruption stat will change pretty much over every "work day". Most shift, or all probably, will increase your corruption by a set amount. At your breaks or while working there maybe some events or things you can do that either reduce, or more often raise it even further.
There are other things in the world that will increase it,massage parlor, doing something naugthy, random events, or decrease it, sleeping ,taking a bath, some random events.
The brainwashing stat on the other hand will not be able to be reduced.
Once it goes from 0 to 1 it will stay there. The idea I have is that it will dictate how people around you behave or interact with you.
As an example I would take the shifts you can do, at the start you feel something strange going on but can't place it, then you will start to like it more, till you take it for completly normal.
The people, as said above, will also change. In the hospital they will more likely accept the strange things as normally. Maybe do something naugthy here and there. In the massage parlor they will slowly start to like the massage more and more, till they are completly hooked and need their fix. They might even get their friends into the parlor to make them too slaves of their "masters".

Currently the ER Room shifts are done including the "hints" and information about the things going on. You will always have to shift of work and a break in between. At the break you will have actions avaiable to search or interact with things to find out more. The number of actions depend on the brainwash level you currently are at. The more brainwashed, the more dissoriented and desinteresed you are. Why search for clues if you can just wait for your next naughty adventure?

The plan currently is that you find different items and clues and either bring them to the agency to get them analized, pink plastic gloves with powder that make any girl horny, or get some information from the staff about the "mastermind" behind it all, a computer talking about some demon helping the xxx.

When you get enough hints you can either challange the master mind, or maybe search around some more to find more information about how to battle him and get even more of an edge against him.

I also got the pictures for Julia ready though I will probably change them a little bit in the emotion part. Thus I will show you all of the expressions with the nun costume, and then the other costumes with the normal expression.

Let's start with the costumes:

 Because of the gravure Idol event, I will probably want to have a swimsuit outfit too.

These are the emotions I currently have. The thing that I wanted to change, or rather
accomplish would be to exchange the eyes and mouthes. So that every eyes pair, is ones avaiable
with every mouth. The mouth at my disposal would raise up by much more, though I then have
quite a few that wll probably never be used. But I think it is worth the work.
No idea how long that will take, but I am optimistic to get it done in an hour or two.

I would like to make a release next week with at least another of the shifts done and maybe another event. Though the hospital fight will probably not yet implemented by then.
All in all there will probably only one fight or maybe a second or third one but no random
fights for now. I will probably do this different in the next story arc.
Didn't want to fight poor little nurses after all. ^^

Monday, 27 March 2017

The hospital of naughties!

I have been working on the hospital and wanted to show you all what I have got so far!

In the hospital you will be working on the first and second floor, while investigating of course the third floor too. I plan to make hopefully a little "detective" story where you will be inspecting the rooms, talking to staff/patients and their families as well as do research at the agency.

I will probably make a library type of room in the agency where there are all kinds of books about creatures of the world of Ameria though I will fill it chapter after chapter with new information.
I might even do the library outside of the agency so I could use it maybe for other characters too.

I plan to make three "phases" of each chapter. First you will arrive at the place of the phenomena with a little bit of info. You will walk around investigate and try to make the phenomena out and learn what it is exactly.

Then you will try to find out more about that type of phenomena. What kind of weaknesses/strengthes does it have. Uses it charm magic or maybe some darker magic?
Is it a humanoid or demon, maybe a spirit?
The more you know about the phenomena the better you can make a plan against it.

The last phase would be some kind of battle, where depending on the things you found out, the battle will get easier or maybe you don't have to fight at all.

Of course I won't spoiler which phenomena I will show you guys in the first chapter but I hope to make a little twist there. :O

Here are the three floors of the hospital.

They look similiar, but I wanted to keep the hospital kind of "realistic" as most hospitals have the same layout of rooms on all floors. The first floor is more like a "take a look at the patient and deciede what to do with him/her" floor with examinations and all.

The second floor would be for the normal people to get their rooms, thus the bigger rooms with many beds.

On the third floor is the "VIP" suite were there are single and a double room to keep the rich ones happy that pay a lot.

Sunday, 19 March 2017

New Game: Tales of Ameria

So I worked on my newest game.
I have called it Tales of Ameria, though I am not sure if I will stick with it.

I created the whole city and the agency the first character works for.
I have created the intro in that way, that there is no narration.
Rather than giving away whats going on in a simple intro our character, Julia returns from vacation
just to get send upon a Mission since an evil influence has spread around a Hospital.

I think this is a more fun way to make the beginning rather than just some narration like in the order.

I made a few screen shots to show you the city and the majority of the rooms in the agency.
The agency has 32 floors but only one is really walkable, so there is quite a lot of place for me to fill if I see the need to.

The city in all of the glory that will be there in the first release, though I will probably make it bigger in the future:

 I haven't made any characters inside the city yet, so of course it will still change.
But I think the design is mostly done, maybe some adjusting here and there.

Next I have the pictures for the agency.
I created all the events for this one already, though I saw that I forgot to put any characters into the cafeteria, so still some thing to do there.

 I also recieved a picture for the first character I want to introduce the game with.
Her name will be Julia and she will be some kind of "Battle nun" inside the game. Her magic will mostly be for healing or buffing herself, though she will have some magic that will make qutie a lot of damage against dark type enemies.

I also plan to stream from now on Fridays from 18:00 - 20:00 (GMT).
So every one that wants to talk about my game, has some tips or tricks for me, or has an idea what I might put into it is more than welcome to come over.
I just start streaming for the first time so please be considerate. :P

Sunday, 5 March 2017

New Game Infos

I am currently working on the idea for a new game, and thought it might be good to tell you all a little bit about it.

Since I really liked the idea of my world in Saint Marcus I wanted to "build up" on it.
I don't have the files any more so will have to start from the scratch.

The world I envisioned would be a world were the mystical Creatures live kind of together with the humans. The humans had created some device that let them use magic, but over the time realised they now could see those creatures also. I would like there to be two different factions, one that is friendly to those creatures and want to learn from them or at least life together. The other would oppose to the whole idea of those creatures and do everything they can to make them disappear. Even destroying the devices that were created to lose their magic.

I envisioned there to be three characters that are always dragged into all kinds of accidents with some kind of mind altering effects. They would investigate and try to stop them.

I thought about one Nun like or spiritual character that gets send on missions to solve them.
One younger character that is a "natural" magician and just happenes to walk into them.
The last one I haven't a clear picture of yet but maybe some kind of "government" character, maybe police or some kind of intelligence agency.

The first story arc I wanna have inside a hospital were the nun/spiritual character goes in to find out more about strange rumors of patients and staff there. I thought about some "Mare" monster that enters the dreams of the patients and changes them through it.

Sunday, 12 February 2017

A long due post

Hello Every one,

I have been in active for quite some time on this blog.
I have had a really really bad year and got caught up in a lot of personal and problems at work and got really burned out. I don't really remember why I stoped posting here but it happened.

After a month of no posts I wanted to make a bigger one posting my current situation but never did it and it became more difficult to make a post once again. I used my time on vacationin Japan to sort out quite a bit of things, but there came new problems once again, though managable things.

I always worked on the game and published them and really like working on it, thus I never stopped that at least. Though the last bit kind of got difficult with all the Tear thingies. :O
Should have made it a little bit different but yeah. Maybe I willchange it sometime if I want to.
The game is now finished and I hope you all enjoy the endings I came up with. I made the Tear story much smaller than I thought I would make it, since I had a lot of ideas that just didn't fit the order so never could implement them properly.
Of course the succubus/sintra path are still not in the game so they will come as "DLC" later on.

I wanted to make a little break on the order before I started that though. I thought about making a smaller game like the last time with Saint Markus. I really would like to work on it again, but looks like you can't replicate the project files like with VX and I somehow deleted the old Markus files. Probably got lost when I formated my computer sometime.

I have had a few ideas I wanted to make, some smaller somebigger and will probably talk a little bit with Deva to make a much more sophisticated plan this time, since the order was always more like I write a little bit now here on the stroy next time there... and it got a big mess in the middle.

The story probably has more plot holes than swiss cheese. And there are a lot of chars I implemented into the game but never reallypicked up again, like the elite slaves of Sintra...

For the future,I will definetly make frequent posts again this year and definetly work on the old and new games so stay tuned for what will be published this year!

Wednesday, 29 June 2016

Version 3.5.2d

Have expunged more evil buggies.

I hope you all can now enter the elven village,
seems I changed the event there, but didn't think
about what happenes if you have already transformed into elves.

Tuesday, 28 June 2016

Order 3.5.2c

Hi guys,

made a new version for the game.
Fixed a few bugs in the maid castle, again... , and also reset the starting point to
the beginning of the game, not the debug room.

Link is here:!