Saturday, 15 August 2015

Here it is!

Here is the newest version of OOL.
I hope you all enjoy this one!


Also I would be really happy if everyone could send me everything they find as bugs.
Even old ones, I want to try to exterminate as much as possible till the next version.
Even bugs at the maid castle...

Here is the download link!
Game Link!!!

If you want to support me and deva in making more naugthy games and scenes,
fell free visit our Patreon site!
Patreon

12 comments:

  1. Hello, here are some bugs I found:
    The text when you find a potion in the barrels is "Hi-Potion wurde gefunden" in german
    Text from Hilde is "Quite" instead of Quiet I think ?
    There is a sprite of Tear in the room of the nun that stays at the wrong place, after and before the battle.
    Are the portals keeping chests supposed to be closed ?

    ReplyDelete
    Replies
    1. Where did you find the "Quite" text part?
      Couldn't find it and the RPG Maker has no means to search at all
      for text.

      Delete
  2. Was expecting more... But oh well. Can't wait for this part to end.

    ReplyDelete
  3. DEBUG REPORT 1: v3.4.1
    1. One of the Order personnel at the beginning of the game (The guy with the helmet) still has red eyes when you talk to him after you save the Order from Sintra. - Change graphic

    2. When eating with the man if you choose no to the pudding Hilde will ask if you should cleanse him YES or NO. Choosing no and then cleansing him will not allow you to continue through the third house. You are stuck in game. - Remove option would be easier

    3. Cannot make contact with brown haired harpy in front of the cave. - No collision?

    ReplyDelete
    Replies
    1. I think I fixed the thing with the man in the first village.
      I forgot to let a variable count up by once.
      The guy from the Order, the character himself had red eyes, so the difference is really difficult to see. A secret strategie of him of course to be a better spy!

      Delete
  4. You cant exit the sewers after the encounter with the witch. Is that intended or just a bug?

    ReplyDelete
    Replies
    1. It is intended to be that way.
      I don't plan any unbeatable battles after that part.
      So I hope it will be ok :P

      Delete
  5. DEBUG (2): v3.4.1

    1. After going to the INN at the town Barnia the dream sequence's actions change your GUI's colour based on your corruption etc. This GUI colour continues throughout the game starting as of now.

    2. Once you cross the bridge to Barnia you cannot go back home. So if you are not at a level to fight against the sucumbus then you cannot go back to fight the enemies that give you EXP. (Although to pass this I used a Power Potion)

    3. In Barnia there is a lake in the Top Right Corner you can walk over (Tested during night cycle and day cycle)

    4. (DURING BATTLE!) If a Niltiru and Hilde have the Power Potion active their sprites change hair colour. But if the Power Potion is active and an effect like "drunk on love" occurs to either one of them the sprite changes to having the same hair and the "drunk with love" effect. (Honestly I don't really care about this one but maybe you would like to fix it).

    5. After fighting the demon in Barnia and saving their Major. The new Sintra scene appears. But there is a problem. Both Nilitru's and Hilde's Sprites appear in between Sintra and the girl on the scene. This does not occur when viewing the scene later in the sewers.

    6 (NOTE). Still have a Orange-to-Red GUI by the way. It's still going :P

    7. In Barnia the Weapons Smith offers to upgrade Notung and Sylvan Bow for 3000 each. Funny if you don't have 3000 you can't get them upgraded. if you have 3000 or more cash though, well he'll upgrade either... at no cost. So I have them both upgraded for free because I have more than 3000 cash. :P (This should be fixed to 2000 maximum each I believe. If played this game 9 times now and 3000 is too much).

    8. Barnia's shop for items has no door. (Tested during day cycle)

    9. In the Bar as Hilde alone, if you talk to the other Bunny Girls (Not the one at the door) Nilitru speaks to them. Hilde is alone at the moment. dialogue should change.

    10. When giving the incorrect drink to the customers of the bar as Hilde... I have no idea if my actions actually have any effect on Hilde. I am confused and don't see any change in Hilde even though she is clearly under going mental changes. (did this with each table. Wrong drinks 6 times) In the end turns out Hilde "resisted". I think you need to fix those wrong drink events or make it more clear as to what is happening to Hilde.

    11. Hilde's sprite doesn't show bunny ears. But Nilitru's does when ears are given.

    End of DEBUG (2)

    ReplyDelete
    Replies
    1. Ok I hope I fixed everything. The one with the bridge wasn't a real bug, I changed it so you can travel back before you complete barnia though.
      You can only make Hilde be enslaved by giving in to the submissive choices you get for bringing the right drink.
      If you give them 3 times the wrong drink, they will enslave you.

      Delete
  6. DEBUG (3): v3.4.1

    1. When facing the master Hilde's sprite now shows the bunny ears.

    2. When both Hilde and Nilitru have bunny ears, using the Power Potion messes things up. Like Nilitru's sprite dissappears during the battle :P

    3. LV 6 Nilitru with a Power Potion one shots a head Bunny Maid... Ummm after all the times I've played this. I have NEVER seen that happen before. (might be because I upgraded the weapons :P) (Nilitru inflicts roughly 300ish or 1000 critical damage to the Master and the Head Bunny Maid)

    4. When defeating the Master and exiting back to Barnia village, Nilitru and Hilde's sprites spawn behind the door.

    5 (NOTE). Still Orange-to-Red GUI :P.

    6. (Playing the bar again and losing on purpose) As Nilitru, if you grab the bunny suit costume and then watch the SM play, Nilitru transforms. But loses her costume for the standard armour. More corruption and transformations later changes the armour to the correct uniform (the sexy bunny suit ;P)

    7. For some reason in the battle between The Master and his bunny girls against Siefried, if all your bunny girls fall in combat and only the Master is left.... both Nilitru and Hilde's Sprites reappear on the screen again and you still can't use them. Not sure what causes that.

    8. FINALLY!!! After sooo long waiting to lose to Siegfried.... you end the game like that? Please.... please change that (personal request). That took me sooo long to do. The constant "Siegfried did 0 damage" is painful enough to see if Nilitru and Hilde could be saved or some random ending

    9. When confronting Minerva with the Master and His bunnies, the door opens and then closes on the rest of the line you have following you. (Looks funny)

    10. ... Again. Battled against Minerva... The End... That's it?

    11. When fighting Minerva again (without closing down the game) she gets two attacks straight away. But.... then the group attacks with their kisses... and that event happens twice.

    End of DEBUG (3)

    ReplyDelete
    Replies
    1. The battle against Minerva and Siegfried are supposed to be won afterall :P
      Didn't think about another ending there...
      I will give it a thought but won't promise anything.
      And made Siegfried a little bit stronger :P

      Delete
  7. i like this game very much :) i am eager for next version.

    ReplyDelete