Wednesday, 29 November 2017

A few bug fixes

I have gotten a few bug reports from you guys.

Things I corrected:
Hopefully a bug at the slave camp, so that you can teleport
outside of the building you are kept in.

A bug at the demon prison which made it the game freeze
if you went onto the portals for the trials from the wrong side.

Something that didn't work as intended with the golems(you
got no party members, causing all kinds of different interesting
things), and you will be able to see the bad end now.

Lastly you can now enter the demon path from a normal playthrough,
old save file, it teleported you to the right place, but then teleported
you once again to a totally wrong place.

https://www.mediafire.com/file/zocufpam2h4l230/The%20Order%20Demon%20Path%20Part%201.exe

3 comments:

  1. A bug: If an ally gets turned into a golem, and your remaining character manages to defeat both golems, a scene occurs that says you saved your ally, but your ally doesn't actually rejoin the party.

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  2. A bug: For some reason, after having made it through the temple on my old save, the event in the last room is messed up. Tear, and the other character that appears, are already in their positions at the beginning, so when Niltaru tries to walk through the area where Tear is, she gets stuck and the game locks up. (I think this only happens on a normal play-through and not when you New Game Skip straight to the Demon Route)

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    Replies
    1. There is probably a switch that didn't get reset properly at Sintra's Tower, causing this problem.

      I upload a new version right now, so in a few minutes there should be a version that fixed that issue.

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