Wednesday, 29 May 2013

Day 1 and 2 done

I worked on the game once again.
I have now finished the first and second day of the castle.
I will now have to plan everything for the second floor and make a layout...
I hope to be done with most of it till middle of next week.
Let's see how far I come till the week end.

I also added two other stats that replace the Demon and Admiration stats while inside the castle.
"Obediance" and "Conditioning". When the Conditioning reaches a certain status, you won't with stand the masters and succumb to your training. The obediance will bring you to make certain choices which will raise your conditioning over time.

I also added a donation button if anyone might want to give me a little donation.
It would be a big motivation boost :O

Monday, 27 May 2013

1. Floor done

Ok the first floor and it's events are now done.
What still lies ahead are the day one and two events that happen there.
I should complete them tomorrow so that I can finally move on to the next floor.
The castle is much more like a search and find place in contrast to the other places.
You have to find information about different characters and find ways about how to defeat them or weaken them in order to be able to even defeat them.
That is of course if you want to be able to save the city. ^^

I decided to make normal event non blinky and events that are dependend.(You have to activated Event A to be able to use Event B) are blinkable. So that if you are finally able to activate Event B you won't have to go through every room and activate every item there is.

Sunday, 26 May 2013

1. Floor ready

I have the first floor now ready.
I still need to finish the first and second days, which happen at the first floor.
But the structure and events of the first floor are finished.
I will work tomorrow more on it, since I didn't work on it much the weekend.
There was a soccer game which you had to watch as german.
I hope to at least finish the 1. day this week. I am really slow at the moment with my progress.

Friday, 24 May 2013

1. Floor Common Events

Ok I made most of the normal events for the first floor today and tested the card game some more.
Now I will need to make a few other events for the first floor and then I will be able to create the first
and second day of training for the first floor. Slowly but surely I see an ending to this castle.
I already have planned the next "city" so I hope the next update won't take as long as this one.
But we will see ;)

While I wrote the events for the first floor there was a little question that I came along.
There are a lot of dependend events that need different events already to be happened for them to be avaiable.
So I thought should I make these events "blink", or should I make all events blink so that you won't have to look at every object?

Thursday, 23 May 2013

Bugs Bugs Bugs

I wanted to work on the 1. Floor today,
but I wanted to test the card game before that one time.
That's when I realized, that I hadn't tested the whole city at all.
So I had quite a few things that I had to debug and test and correct...
And I had a few other Ideas that I implemented so I didn't have time to work on the first floor at all.
Now I still have to test tomorrow a little bit.
But I hope I will be able to work on the first floor at least a little bit.

Wednesday, 22 May 2013

1. Floor

Ok the design of the 1. Floor is finished and the Card Game event too.
Now I have to fill the other rooms with events.

I should get it done tomorrow. At least I hope so :O

I decided to make the events "day" specific.
You will have a main event every day, which will bring you to the different floors over time.
There will also be events that will be always there, what ever day it is.
As well as day specific events, which will be important for your investigation and succesfull completion of the castle.

I made a few pictures from the different types of rooms.
There is one normal room that is there like 20 times or so.
Just like a bedroom for different Maids.
These will have different types of events.
Of course the room of the party just looks like this.


The next room would be the kitchen. Where the first or second day of trainning will take place.
Here will also be a few other events that have no connection with the main event.


This is the laundry. Just like the kitchenwill here take the first or second main event take place.
There will, just like the kitchen, be other events too.


 The "courtyard" to the castle. I didn't decide yet if there will be any important events yet.
At the moment it just connects the castle with the city.


This would be the main hall where you enter the castle.
As you can see you will also be able to get to the upper floors over time.


Here I made a little chart of the 1. floor.
You will have 4 hallways, which I didn't make pictures of. That connect the different rooms with kitchen/Main Hall/Laundry and two other rooms which I haven't decided yet.
If anyone has an idea just sent me an e-mail or write a comment ;)

I really hope that I will get the rest of the events done tomorrow.
But as I know me. I will implement much more than I had planned
and will need a few days more :O
Let's see how much I get done tomorrow ;)


Tuesday, 21 May 2013

Freaking Card Game

Ok I almost finished the game event. There is only a real little part left that I didn't get to finish to day.
I wanted to work much more on the game the past two days, but then I started to look a new anime and just
got absorbed into it.
I will work on the game tomorrow more, so that I will hopefully get the first floor done, or at least a big part of it done.
I shouldn't have made that card game event. It has taken so much time into it, but somehow it doesn't give me the statisfaction that I hoped it would.
Well I will see what it does when I have finished it :O

Saturday, 18 May 2013

Card Game Event

I almost completed the "Card Game" event.
I think it will be the biggest event yet in this game.
It became much bigger than I what I first wanted to create.

Tomorrow I will work on the rest of the floor one events.
So that I hope to begin with the next floor in the middle of next week.

When I have completed the first floor I will send you a few pics of the new town
and castle interior that is completed. I hope I will finish the update till the end of the month.
But who knows ;)

Sunday, 12 May 2013

Hello everyone!

I worked on the game, but because I got ill I didn't work as much as I had hoped to.

I have almost finished the first floor of the castle, so there are still 3 floor that I need to complete before I think about releasing a new update.
The game I worked on isn't finished completly. It's still half of it to write.
But I think it will come out nicely.
You will probably need to "play" it a few times with the maid till you got every choice there is, since every character has 4 choices he can choose for every oponnent.
Every character also has her own "theme", so that every order they get will reflect that theme.
Because of the themes I had some hard time think about different order for every one :O

As I said, from tomorrow on I will be on vacation, so you won't hear anything from me.

I wish you a nice week =)

Tuesday, 7 May 2013

Little Card "Game"

Today I only worked a little bit on the game.
I made a few new rooms to fill the first floor some more.
I also made a little "mini" game.
It's more of an event than anything else.
Your party plays a little "innocent" card game with one of the maids.
Since the game itself isn't really worth while(every one draws a card,the one with the highest wins), every round the winner can decide what the loser will have to do.
Every character(except the maids she will just randomly pick something) will have 4 different decisions for every loser. So that you will be able to make 16 choices for every character.
Haven't completed it yet, so I will have some time to think of some choices that will be worth your while to look out for ^^

Monday, 6 May 2013

First Floor of Castle

Ok I worked on the game some more.
I made good progress and have the town completed and also a lot of the first floor/general events at the castle. I tryed a little different approach at the events and tried to insert some "descriptions" of the events that happen to your party.

I don't know if it will make the events any better, but I found it a little strange to only "hear" the voices and never really have a description of what is happening.

I also thought you would maybe like to see the new "member" of your party and the new outfits of Niltaru and Hilde that will take a major role in this new area.


Maids Maids Maids!
Rosa General of the Royal Guard
Of course there will be a some other maids in the castle that you can look forward to.
The name of the new member is "Rosa" and she is the former general of the royal guard of Bernstein.
So after meeting Niltaru and Hilde, the three decided to go into the castle and find out more about the maids that invaded the city.

Progression Update!

I made a little break after all my test. Well it was a rather long break ^^

I have been working on the game quite a bit, but aren't finished with the next part of the story line yet.
I am currently working on it. It will be a "Maid City/Castle" where you have to investigate inside the castle about how Sintra and her acomplices have enslaved the whole City. In it you will have a new temporary member, with which you can't leave the city. So you will be stuck inside the castle for some time.

I already finished the little city part and am now working on the castle part, which will be rather big.
There you will have a new "function" of the corruption meter. You won't get enslaved when it reaches 100% but rather will start to masturbate and therefore strengthen the training efforts of the villains.
There will be events, items and other things that will raise or lower your arousal.

Like in the tower, there won't be any "random" fights, only a few scripted fights, since you are investigating, you wouldn't attack every guard you encounter right? ;O
But this time I will implement a new Boss fight. I won't tell anything about it yet though.